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Architectural Interior Visualization in V-ray 3.0

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Architectural Interior Visualization in V-ray 3.0

The tutorial will cover,

In Modeling :

  • Customizing the UI using scripts.
  • Using Marvelous Designer to model every piece of resting furniture; all the couches , sofas, pillows, chair.
  • Spline modeling in conjunction with some modifiers , including ; tables, the floor lamp,  vases, wall clock.
  • Using V-ray fur for the floor carpet.
  • Using ATree free script to create flowers and plants.
  • Using V-ray displacement to create cutouts.
  • Optimizing V-ray displacement to areas that are seen through the camera for memory optimization.
  • Using  ArchiCAD  to model the building and refining in 3Ds Max.
  • Using some free scripts to place books in bookshelf randomly.
  • Using Animation tools to scatter objects on our models.
  • Using graphite modeling tool-set

In Shading :

  • Using V-ray blend to create complex materials .
  • Using quick scripts to interactively see the results of complex textures without the need of full rendering.
  • Using V-ray 2 sided to create translucency for objects.
  • Creating worn out edges with the use of V-ray displacement and V-ray Dirt.
  • Optimizing all scene materials to have the best quality n the least rendering time.
  • Most of the materials in the scene are made of complicated shading networks

In Rendering:

  • Using V-ray 3.0’s new features that will help in rendering this scene faster and modifiable.
  • Get use of all different V-ray lights and how to optimize those and a general lighting solution which will work in many interior scenes.
  • Rendering many different render passes including masks for all materials, separating lights, reflection, refraction and ….

In compositing:

  • Layering all our different passes together to achieve a result we want.
  • Changing the individual lights effect in our scene without the need to re-rendering.
  • Color correcting many of our elements with ease using the masks that we rendered out.
  • Adding extra texture to some objects and learn how to blend them nicely with the scene.

 

Lessons are as follows :

00-General Information 42′:55″

01-Drawing the building in ArchiCAD     48′:51″

02-Finishing the building    06′:16″

03-Modeling the bookshelf     39′:29″

04-Modeling the rug     21′:21″

05-Modeling the coffee table     33′:10″

06-Creating the lamps     21′:10″

07-Modeling the wall clock     16′:12″

08-Modeling the vase     11′:53″

09-Modeling the curtains in MD     09′:11″

10-Modeling the couch in MD     25′:06″

11-Modeling the chair in MD     13′:58″

12-Modeling the sofa in MD     06′:54″

13-Shading-part 01     20′:21″

14-Shading-part 02     26′:34″

15-Shading-part 03     17′:47″

16-Shading-part 04     07′:29″

17-Shading-part 05     14′:39″

18-Shading-part 06     09′:14″

19-Lighting & Rendering     28′:05″

20-Compositing     16′:24″

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