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Digital Tutors – Creating an Interior Walkthrough in Unreal Engine and 3ds Max

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Description

In this Unreal Engine and 3ds Max tutorial we’ll follow the entire process of creating an interactive walkthrough of a small apartment in Unreal Engine 4, 3ds Max and Photoshop.

We’ll go through the process of setting up and unwrapping our model in 3ds Max, all the way through to lighting, creating materials, and adding interactive elements using Blueprints. By the end of this Unreal Engine and 3ds Max training you should be able to take away plenty of techniques and tips to quickly and efficiently create your own architectural scenes.

Introduction and project overview
1

Introduction and project overview

01:02
Setting up 3ds Max
2

Setting up 3ds Max

03:09
Examining our model
3

Examining our model

10:38
Unwrapping our model
4

Unwrapping our model

11:29
Exporting from 3ds Max
5

Exporting from 3ds Max

10:17
Creating our project in Unreal Engine
6

Creating our project in Unreal Engine

08:13
Inserting our geometry
7

Inserting our geometry

09:52
Moving geometry from 3ds Max into Unreal Engine
8

Moving geometry from 3ds Max into Unreal Engine

07:43
Generating basic materials
9

Generating basic materials

09:41
Creating glass material
10

Creating glass material

11:05
Creating wood material
11

Creating wood material

11:47
Creating fabric material
12

Creating fabric material

10:57
Finishing up our materials
13

Finishing up our materials

10:47
Applying materials to our scene
14

Applying materials to our scene

10:50
Creating colliders
15

Creating colliders

10:33
Preparing to light our scene
16

Preparing to light our scene

07:01
Setting up the exterior lighting
17

Setting up the exterior lighting

08:30
Creating the interior lighting
18

Creating the interior lighting

10:32
Examining IES lights
19

Examining IES lights

05:40
Tidying up our scene
20

Tidying up our scene

10:34
Using LUT's for color grading
21

Using LUT’s for color grading

09:03
Applying post-processing effects
22

Applying post-processing effects

08:43
Setting up a lamp class Blueprint
23

Setting up a lamp class Blueprint

09:50
Controlling our lamp
24

Controlling our lamp

10:11
Changing furniture color with Blueprint
25

Changing furniture color with Blueprint

09:50
Setting up a short intro cutscene in Matinee
26

Setting up a short intro cutscene in Matinee

10:48
Recording and exporting from Matinee
27

Recording and exporting from Matinee

Source to download/buy  : http://www.digitaltutors.com/tutorial/2157-Creating-an-Interior-Walkthrough-in-Unreal-Engine-and-3ds-Max

06:35