Home Free FREE – NoEmotion HDRs

FREE – NoEmotion HDRs


FREE – NoEmotion HDRsfree hdri 2

NoEmotionHDRs by Peter Sanitra is licensed under a Creative Commons Attribution-NoDerivatives 4.0 International License. Based on a work at http://noemotionhdrs.net. Permissions beyond the scope of this license may be available at http://noemotionhdrs.net

NoDerivatives — If you remix, transform, or build upon the material, you may not distribute the modified material.

Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.

The license may not give you all of the permissions necessary for your intended use. For example, other rights such as publicity, privacy, or moral rights may limit how you use the material.

2.Where were the photos taken?
Most of the pictures were taken around Prague and Czech Republic. A few mountain shots are from Swiss Alps. Most of the day or sunset hdrs were take here or here

3.How much time did you spent creating all those HDRs?
For these 150 HDR on this web, it has been roughly 350 hours. Before that, I spent quite some time doing reasearch on effective worklow, hardware, software, scouting for locations etc. They were taken over a period of roughtly 10 months. You can find the day and month in each HDR`s filename.

4.Why do the thumbnails look different than the HDR files?
Linear HDR data is not suitable for viewing directly. It usually covers a range larger then our monitors can display. The JPGs are created with tonemapping, which is a method of compressing the dynamic range of HDR data into a narrower 8bit per color range.

5.Dowload is slow or not working!
They are probably too many people downloading too many HDRs at once. We understand that you want it all, but there is a bandwith limit of roughly 1TB per day. One HDR is 300MB, please don`t download everything at once, if you do, nobody else will be able to, please also use mirror links and, most importantly, be patient 🙂

6.Why am i not getting sharp shadows from sun on your HDR?!
You need extremely high floating point values in the sun area to get sharp shadows. It`s a bit more complicated to capture, but more importantly, it just does not make sense to do it from a rendering point of view. In almost every practical situation, you want to define your directional light source’s position precisely, based on shot, camera angle, character pose etc, You don`t want it to be fixed, without precise control. Also it will be slower for any render engine to clean/sample the areas where you have float values like 0.3 and 53.5 next to each other. Situations like that can create unwanted artifacts commonly known as ‘fireflies’.

7.What render engine is the best for HDRs?
The one that works for you! We use Chaosgroup’s V-Ray



Source : http://noemotionhdrs.net/index.html


Total File : 150 Files

Size : 45.9 GB

Host file : Tusfiles